The game is progressing ridiculously well! Spent a good amount of time coding up various particle effects (the gif below is a couple placeholder enemies afflicted with bleed dropping blood particles). I always have a good time coding particles (you can actually see another type - spirit particles - in the gif).
The game plan contains 42 (!) skills to level up, a task that seemed daunting at first. But somehow I have managed to code 11 of them already! Granted I have picked the easiest, lowest hanging fruit, but still the progress is remarkable for something that has been in development for a few weeks. Can the game be done in a year? That would be amazing.
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Josef-Eliasson
JJ JJ